Navigation

Dr. Dominik Kremer

Department Geographie und Geowissenschaften
Department of Geography

Room: Room 03.033
Wetterkreuz 15
91058 Erlangen

Sprechstunde

nur nach Vereinbarung

Room 03.033,


since 04/2020 Research assistant (postdoc) at the Institute of Geography / Friedrich-Alexander-Universität Erlangen
since 08/2017 freelance IT-Consultant in the field of Geo-Content-Delivery
2016 PhD (Applied Computer Science)
Modeling places as social phenomenon: Geoinformatic analysis of semantically enriched behavioral data.
11/2015 – 03/2020 Employed IT-Consultant at DOCUFY GmbH
10/2011 – 09/2015 Research Assistant at the Chair of Computing in the Cultural Sciences / Otto-Friedrich-Universität Bamberg
10/2010 – 09/2011 Scholarship holder of the Bavarian Elite Fund
04/2008 – 09/2010 Research Assistant at the Chair of Cultural Geography / Otto-Friedrich-Universität Bamberg
2008 Diploma (Geographie)
The concept of Europe on non-European websites. A comparison of the semantic context of selected domains using computer-aided text analysis methods..

Monography Kremer, Dominik (2018)
Rekonstruktion von Orten als sozialem Phänomen : Geoinformatische Analyse semantisch annotierter Verhaltensdaten.
Schriften aus der Fakultät Wirtschaftsinformatik und Angewandte Informatik der Otto-Friedrich-Universität Bamberg (30), UBP: Bamberg
https://doi.org/10.20378/irbo-51890
Reviewed journal papers/book chapters Schlieder, Christoph; Kremer, Dominik & Heinz, Thomas (2018)
Teaching Geogame Design: Game Relocation as a Spatial Analysis Task.
In: Ahlqvist, Schlieder (Eds.), Geogames and Geoplay, Springer: Cham, 111-130
https://doi.org/10.1007/978-3-319-22774-0_6
  Feulner, Barbara & Kremer, Dominik (2016):
Geogames – Räume neu erfahren am Beispiel CityPoker.
In: Gryl, I. (Hrsg.): Reflexive Kartenarbeit. Diercke Methoden und Aufgaben, 129-141
  Stein, Klaus; Kremer, Dominik & Schlieder, Christoph (2015)
Spatial Collaboration Networks of OpenStreetMap
In: Arsanjani, Jamal Jokar; Zipf, Alexander; Mooney, Peter & Helbich, Marco (Eds.): OpenStreetMap in GIScience. Experiences, Research, and Applications (Lecture Notes in Geoinformation and Cartography), Springer: Cham, 167-186
https://link.springer.com/chapter/10.1007/978-3-319-14280-7_9
  Kremer, Dominik & Schlieder, Christoph (2014)
Less is more: empirical design criteria for a tourist place recommendation service which decelerates the visiting experience
Journal of Location Based Services 8(4), 268-284.
https://doi.org/10.1080/17489725.2014.981230
  Schlieder, Christoph & Kremer, Dominik (2014)
Geogames als Medium: Schüler entwickeln Inhalte für ein ortsbezogenes Spiel
Praxis Geographie 2014 (7/8), 31-35
  Kremer, Dominik & Stein, Klaus (2014)
Ein Analyseansatz für Nutzerverhalten auf Basis von OSM-Daten.
Kartographische Nachrichten 64 (3), 144-152
https://link.springer.com/article/10.1007/BF03544144
  Kremer, Dominik (2013)
Orts(re)konstruktionen. Analyse der Mikrostruktur ortsbezogener Argumentationsmuster in Erinnerungsnarrativen Bamberger Einwohner.
Berichte. Geographie und Landeskunde 87 (2), 175-193
  Kremer, Dominik (2012)
Determinismus, Diffusion, Geographie, Geographie-Machen, Handeln, Nachhaltigkeit, Ontologie, Raumfalle, Reichweite, Umwelt, Zeitgeographie.
In: Günzel, Stephan (Hrsg.): Lexikon Raumphilosophie, WBG: Darmstadt
Reviewed short papers at conferences Kremer, Dominik (2020)
Usage of spatial metaphor in tellings of the crisis
DiscourseNet Collaborative Working Paper Series, no. 2/8, Special Issue: Discourse Studies Essays on the Corona Crisis
https://discourseanalysis.net/dncwps
Feulner, Barbara & Dominik Kremer (2014)
Using Geogames to foster spatial thinking.
GI_Forum 2014 (“Geospatial Innovation for Society”)
  Kiefer, Peter; Giannopoulos, Ioannis; Kremer, Dominik; Schlieder, Christoph & Martin Raubal (2014)
Starting to get bored: An outdoor eye tracking study of tourists exploring a city panorama.
ETRA 2014 (2014 Symposium on Eye-Tracking Research and Applications)
Safety Harbor, Florida, 26-28 March 2014
  Kremer, Dominik; Schlieder, Christoph; Feulner, Barbara & Ulrike Ohl (2013)
Spatial Choices in an Educational Geogame.
VS-Games 2013 (5th International Conference on Games and Virtual Worlds for Serious Applications).
Bournemouth, UK, 11-14 September 2013
  Schlieder, Christoph & Kremer, Dominik (2011)
Visiting the Same Place but Seeing Different Things: Place Models of Touristic Behavior.
In: Henrich, Andreas, Schlieder, Christoph & Ute Schmid (Hrsg.): Visibility in Information Spaces and in Geographic Environments. Post-Proceedings of the KI’11 Workshop (October 4th, 2011, TU Berlin, Germany). Bamberger Beiträge zur Wirtschaftsinformatik und Angewandten Informatik (89), 15-21
Other papers Kremer, Dominik (2014)
Touristisch genutztes Welterbe erleben: Die Perspektive der Einwohner – Eine empirische Studie am Beispiel Bambergs.
Frankenland 66 (3), 189-197
  Kremer, Dominik; Lehmeier, Holger & Klaus Stein (2011)
Welterbestätten zwischen normativen Raumbildern und touristischer Wahrnehmung – eine Analyse am Beispiel des UNESCO-Welterbes Bamberg.
In: Steinecke, Albrecht & Andreas Kagermeier (Hrsg.): Kultur als touristischer Standortfaktor: Potenziale Nutzung Management
Paderborner Geographische Studien zu Tourismusforschung und Destinationsmanagement (23), Universität Paderborn, 57-70

Spatial metaphors in crisis discourses

Crises are challenges to society as a whole (such as the current COVID 19 pandemic), but also creeping crises (such as climate change) form a special field of discourse. In an effort to judge or justify under high uncertainty or pressure to act, cognitive spatial argumentation patterns are applied in political, but also in everyday language. How spatial metaphors are used to structure public discourses of crisis and which (misleading) metaphors are particularly often used and reused in crisis commuication is subject of this research project.

Further reading:

  • Kremer, Dominik (2020): Usage of spatial metaphor in tellings of the crisis. DiscourseNet Collaborative Working Paper Series, no. 2/8, Special Issue: Discourse Studies Essays on the Corona Crisis
    https://discourseanalysis.net/dncwps
Innovative Geomodeling

The automated exploration of individual spatial conceptions requires an extension of existing human geographic models to the individual experience of space. Between models of specific spatial experience and abstract cartographic representations, there is a modeling gap for the description of these spaces. Multimedia representations of places or along paths offer a starting point for modeling visuality and sensory perception. Graph-based representations can be used to model the topology between places as well as to model location-based knowledge in a social network. Closing this research gap, increasing the geo-informational expressiveness and at the same time bringing it closer to the demands of informed social research is the subject of this research project.

Further reading

  • Kremer, D. (2018): Rekonstruktion von Orten als sozialem Phänomen: Geoinformatische Analyse semantisch annotierter Verhaltensdaten. Schriften aus der Fakultät Wirtschaftsinformatik und Angewandte Informatik der Otto-Friedrich-Universität Bamberg 30, UBP
    https://doi.org/10.20378/irbo-51890
  • Kremer, Dominik (2013): Orts(re)konstruktionen. Analyse der Mikrostruktur ortsbezogener Argumentationsmuster in Erinnerungsnarrativen Bamberger Einwohner. Berichte. Geographie und Landeskunde 87 (2), 175-193
Geo-content Delivery

Current WebGIS systems start to deal with functions of classical content management systems such as structured release processes, versioning, multilingualism and search and filter options. For the first time, apps can be developed that consider the recording process right in the app, integrate location-based multimedia into the app and enable participation on site. The further development of these approaches in application-oriented projects with external partners is the focus of this research project.

Subproject Invisible Places

The app Invisible Places makes it possible to experience Jewish and guest worker migration stories after 1945.

Further reading

Geogames and Playful Geodesign

Mobile location-based games introduce an element missing in video games: locomotion. They are worth geodidactic consideration because they do not only support the social interaction of players, but also offer individual platial learning on site, e.g. of an urban neighborhood or a national park. Since 2004, the Geogames team of the University of Bamberg in cooperation with the Department of Geography at the University of Augsburg has been investigating design and implementation scenarios of various forms of location-based learning games.

Further reading